Wednesday 15 January 2014

Battalion Level Wargaming

So, since I got back to school last week I've been working on a battalion level wargame that uses FoW size bases. Each base represents a platoon.  The scale is 1cm = 10m (1:1000). I wanted made the rules detailed enough that it works for every era and as realistic as possible. The rules are attached if anyone wants to read.

In order to persuade you to here is a sample of a unit entry and a little bit about the movement and range levels. I hope someone reads it and comments, I'd like to get some play testing in this weekend; I just have to write up some forces lists. I'm thinking, Americans vs. Russians.

Movement Level
Movement Modifier
Shooting Modifier
Save modifier
Pinned
1/4x
1/4x
(-1/+1)
Withdrawal
1/2x
1x
(+0/+1)
Halt
0x
2x
(+0/+2)
Slow
1/2x
1x
(+0/+1)
Quick
1x
1/2x
(+0/+0)
Double
2x
1/4x
(+1/-1)


Range Name
Range Level
In Game Distance
Real Distance
Hand to Hand Combat
R1
Base Contact
0-1 meters
Close Quarters Combat
R2
0-10 cm
1-100 meters
Firefight (Short Range)
R3S
10-30 cm
100-300 meters
Firefight (Long Range)
R3L
30-50 cm
300-500 meters
Beyond Visual Range
R4
50+ cm
500+ meters

WWII American Para Platoon

pts
R1
R2
R3S
R3L
R4
RMax
Wounds
Move
Density
Ld
Inf
20
50
65
50
1*
100cm
40
10cm
Med
8
Un/Armd
20/4
25/6
30/3
30/0
1*/1*

Save
5+
5+
4+
4+
4+

Skill
5+
3+
3+
4+
4+



Basically, it's crazy complicated, but I've written the rules as a step by step guide so hopefully it won't be too hard to figure out. The rules are on a separate page.

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