In order to persuade you to here is a sample of a unit entry and a little bit about the movement and range levels. I hope someone reads it and comments, I'd like to get some play testing in this weekend; I just have to write up some forces lists. I'm thinking, Americans vs. Russians.
Movement Level
|
Movement Modifier
|
Shooting Modifier
|
Save modifier
|
Pinned
|
1/4x
|
1/4x
|
(-1/+1)
|
Withdrawal
|
1/2x
|
1x
|
(+0/+1)
|
Halt
|
0x
|
2x
|
(+0/+2)
|
Slow
|
1/2x
|
1x
|
(+0/+1)
|
Quick
|
1x
|
1/2x
|
(+0/+0)
|
Double
|
2x
|
1/4x
|
(+1/-1)
|
Range Name
|
Range Level
|
In Game Distance
|
Real Distance
|
Hand to Hand Combat
|
R1
|
Base Contact
|
0-1 meters
|
Close Quarters Combat
|
R2
|
0-10
cm
|
1-100
meters
|
Firefight (Short Range)
|
R3S
|
10-30 cm
|
100-300 meters
|
Firefight (Long Range)
|
R3L
|
30-50
cm
|
300-500
meters
|
Beyond Visual Range
|
R4
|
50+ cm
|
500+ meters
|
WWII American Para Platoon
pts
|
R1
|
R2
|
R3S
|
R3L
|
R4
|
RMax
|
Wounds
|
Move
|
Density
|
Ld
|
Inf
|
20
|
50
|
65
|
50
|
1*
|
100cm
|
40
|
10cm
|
Med
|
8
|
Un/Armd
|
20/4
|
25/6
|
30/3
|
30/0
|
1*/1*
| |||||
Save
|
5+
|
5+
|
4+
|
4+
|
4+
| |||||
Skill
|
5+
|
3+
|
3+
|
4+
|
4+
|
Basically, it's crazy complicated, but I've written the rules as a step by step guide so hopefully it won't be too hard to figure out. The rules are on a separate page.
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